So Tunguska is out. I will do a full analysis shortly. In the meantime, some quick updates to my recent post about making nomads work.
Friday, June 29, 2018
Thursday, June 21, 2018
Onyx lists
Onyx has to be one of the best factions right now. They have average matchups against the other top factions (Marut with TO snipers is especially bad), but there is so much raw power in the faction. They were good before, but with Kernau they've improved dramatically.
Trying to make Nomads work
I’m a bit bored with
Infinity. I’ve played just about every faction (excepting Pan-Oceania outside
of military orders, and TAGs don’t really excite me) and none of them really do
it for me. I can rarely sustain enthusiasm for a faction for more than 2
months. More importantly, the more point-and-click strategies seem to have the
advantage at the moment. Link teams with a few good support pieces, especially
defensive ones, crush it. This sort of first-order optimal strategy does not
give way to more nuanced tactics that require skill to exploit effectively. The
skill requirement is there in things like Hassassins, but the payoff is not.
Sunday, June 3, 2018
Tunguska speculation
White noise is going to get me to do an interview with them to dissect Tunguska when they drop. In preparation for that, I've been thinking about the sectorial a bit. Here are some thoughts on what they would need to be viable.
Monday, April 9, 2018
Thursday, March 1, 2018
How to beat Tohaa
As a farewell to the artichokes (I almost never play a faction again after I've taken it to a major tournament), I thought I'd write up the stuff that scared me the most while I was running them. People say Tohaa are OP. While symbiomates are indeed broken (in the sense that they undermine some of the core mechanics of the game), the rest of Tohaa is really manageable. The reason why they seem broken to people is that the meta currently (or has been) plays right into their strengths.
Let me start an explanation by looking at things that are really scary to Tohaa
Let me start an explanation by looking at things that are really scary to Tohaa
Saturday, February 17, 2018
Druze for CanCon 2019
I'm taking Druze to CanCon next year. They're pretty weak in my opinion (MOD stacks are really hard to come by, and you need to use terrible units like Valerya), and require a tonne of finesse to play. I like that. Making the final with Tohaa is one thing, doing it with Druze - now that's special. However, I won't be writing pretty much anything about how to play Druze, because I like to keep my tech not just up my sleeve, but in my armpit, especially when I'm playing a faction that relies on shennanigans. I'll write occasional tactical pieces about other stuff. I do want to have one post though about how I'm going to proxy everything. This is that post.
Short story: I want to use all of the Outrage models - Emily Handelman and her gang - in part because I paid for them so I want to play with them, and in part because the Druze models are ugly.
Short story: I want to use all of the Outrage models - Emily Handelman and her gang - in part because I paid for them so I want to play with them, and in part because the Druze models are ugly.
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