Sunday, July 23, 2017

How to play Onyx

When you've got a mission mix that needs a take-all-comers all-rounder list, look no further than the Onyx Contact Force. Straightforward to play, full of nasty tricks, robust to most of other peoples' tricks and capable of winning any mission against any opponent. Here's how I play them, with particular attention to deployment.


First up, the list(s).

Thursday, July 20, 2017

Vanilla Yu Jing lists

Got a tournament this weekend and I'm thinking of taking Vanilla Yu Jing (I change my mind a lot). YJ was my first faction and I really want to represent vanilla - I hate link teams; I think they basically ruin the game. YJ is perfect for that because their sectorials suck. They also got huge boosts from the last few mercenary release as they plug YJ's main weakness - shit defence. As such, they take advantage of the vanilla bonus (mercs) better than any other faction. Without further ado, lists! Note that I am writing this before the tournament; things might change.


Sunday, June 4, 2017

Some Bakunin playtesting

Strikezone Wotan is in full swing, but we've got a tournament coming up at the end of July (to coincide with the end of the campaign), so being the competitive schmuck that I am, I'm busy playtesting. I want to run Onyx, but my mate is probably going to be using those models, so I will likely be running Bakunin so my Nomads can finally get a run in a tournament. Below I discuss some lists:


Sunday, May 28, 2017

Building the Canyon Table

This is my primary Infinity table. Ain't she a beauty? This post will explain how I built this thing.


Wednesday, May 3, 2017

Preliminary Tohaa lists

Some stuff to start playtesting. I typically build one list for ground control missions and one for missions that require a few more specialists. Season 8 (TAGline) does not have missions that require specialist spam (like beacon race), but it does include highly classified, which requires it's own list.


Esoteric Infinity insights yielded by recent playtesting 1

This is a catalogue of some stuff that playtesting has thrown up lately, just so I don't forget.

Image result for hassassins art infinity

Thursday, April 27, 2017

Review of Tohaa Units (initial planning)

I'm going to the UK for a few months at the end of the year and need to take a faction that doesn't require a lot of models. I was tossing up between shock army and Tohaa. Tohaa seem more powerful, so I'm going with that. I'm not looking forward to painting these bastards. I thought I'd start my tactical journey by jotting down my initial thoughts on each unit: