Saturday, January 30, 2016

Yu Jing list for ITS objective saturation missions

There are a few missions in the ITS where you need a crapload of specialists to have a chance, and good ones too. These are the ones with 6 interactables on the map requiring WIP rolls to activate. It is these missions that having given birth to the FO spam lists that Ariadna and JSA specialise in. I thought I'd write up my initial thoughts on how to tackle them with Vanilla Yu Jing.




The main thing you need, obviously, is a lot of specialists, preferably those that infiltrate and preferably with high WIP and an ability to tango with other specialists. You still need a couple of attack pieces as well, and if the missions involve an armory-like building then you are going to need some units to clear that building when a link team gets in there.

Here are my first thoughts on a list:

GROUP 1
Celestial Guard with Kuang Shi control device
kuang shi
kuang shi
kuang shi
kuang shi
Rui Shi with MSV2 spitfire
Raiden with heavy rocket launcher
Karakuri Special project with shotgun
Dao Fei with assault hacking device and multi-rifle
Guilang Forward Observer

GROUP 2
Tokusetsu Eisei (doctor)
Tokusetsu Butai (engineer)
Celestial Guard (lt.)
Guilang Forward observer
Weibeing YaoKong (sensor FO bot)
Celestial Guard hacker

300 points, 4 SWC, 16 Orders

This list brings the 3 best infiltrating specialists in Yu Jing - the Dao Fei hacker and the Guilang FOs. Guilang Hackers are also great, but you don't need more than one assault hacker and the Dao Fei is fine. This keeps the Guilangs cheap. With 3 camo tokens and an appropriate point hole in your list, your opponent must fear the Oniwaban that you don't have. The guilang's are outstanding camo infiltrators because they ignore everyone else's camo with their MSVs. Do not forget to poop out mines with them as you move past objectives and do not forget to re-camo whenever possible.

The list also brings some smoke shooting action with the Kuang Shi controller and Rui Shi. With the raiden and Dao Fei this should give you enough to take out snipers. The Kuang Shi and Raiden give you some link team control, though they aren't great. Against link teams you can use the Rui Shi smoke shooting (unless they are Jannisaries), but that also isn't great. You also have a huge number of orders, so you can set up ambushes for them, but my suggestion would just be to focus on scoring the objectives.

Infiltrators are critical for getting first press on the buttons and running interference through turn 2. Redundant cheap dudes are critical for getting last push. The redundant cheap dudes in this list aren't bad. You've got the doctor and CG hacker for your backfield objectives who also bring healing for your bros and marksmanship for your Rui Shi (fuck you sniper!).  The engineer brings demo charges for the classified and can heal your Rui Shi. The Karakuri is missing camo or a visor but is otherwise a superb attack piece with her high BS, decent damage resistance and shotgun. The Rui Shi can get her past your opponents defence and then she can play hard in close quarters. The Weibing brings sensor, which is critical against Ariadna FO spam, and it is fast to boot, which makes it great for a late game grab.

It is critical to design your list for the mission in Infinity. This sort of list will not do well in quadrant control, frontline and the like because it doesn't kill enough stuff. In those cases you want strong, resilient dudes like Hsiens backed by very cheap cheerleaders that you can afford to lose, with a few fast or infiltrating dudes to grab sectors. In missions that have exclusion zones the most powerful army is probably JSA because it can bring a huge number of specialists but relies on link team shenanigans (Keisotsu and Karakuri) for its edge rather than infiltration.

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